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ExpressCard – no go.

After considering the market, and our development resources, we’ve decided not to pursue the development of an Express Card Next G modem. We’ll concentrate on our USB solutions, and our industrial/telemetry customers.

We know that for a lot of Mac OS users this is an issue (not to mention other brand laptops that only have Express Card slots), however we feel that the USB modems provide a solution everyone can use, and so prefer to make that solution the best we can rather than split our resources.

Mac OS update

We received yesterday a new build of the driver for internal testing. So far it has proved more stable than previous ones on PPC machines so hopefully we’ll have a stable release of the preference pane GUI for you soon!

I won’t promise when it will be released, but we’ll be flogging it as hard as we can today.

MiniMax software – update (inc Vista and MCE)

We’ve continued working on the next software release for the Telstra Turbo Modem.

In order to not be providing continual updates, we’re trying to fix all the bugs and include all the compatibility in the one release. Further to what we expected, we’re also trying to include 64bit drivers for Vista into this release also. It will hopefully mean that the Telstra Turbo Modem will work natively with XP, XP Media Centre Edition, and all flavours of Vista. We’re also fixing a few other bugs, which will increase the stability of the software considerably!

There will still be a couple of limitations on the new software. At this stage, we have not found a workaround for the software requiring admin rights to work (on Vista). We are working with Microsoft to resolve this, but we don’t yet have a fix. There is also a limitation in the modem for the username/password of around 30 characters. For some users on IP WANs this can be an issue.

MiniMax on Mac OS – Beta 2 update

Hi folks,

I know it’s been quiet for a little while, but we’ve had our heads down working hard! Beta 2 for the TTM on Mac OS is nearly done. We’ve been doing in-house testing on it, and there’s only one last remaining bug that we have to iron out before a public release!